I have awesome players

I do. I have three great roleplayers. Our last session was our normal 2-3(ish) hours long. In that time I think we did some perception or knowledge checks but most of the time, the dice were not touched. They were in full character just having fun in my town of Dawnpoint. They were asking questions, investigating issues, going to visit some local color in the form of arguing sages and librarian types and the token hippy druid academic with dreads/braids. It was awesome. As were they. We laughed and it was a lot of fun. Every time we play, it (the world) comes more to life.

From my notes I have dropped hints to 9 distinct possible plot lines. I have adventure prep done on five of them. It is like crappy fishing with a multi-line rig. I am curious to see which one they bite at. If they stay true to form it will be from a plotline I had yet to conceive of.

I can’t wait to game again. My players make me enjoy DMing more and more every session.

Game Night

This simple term has gone through many iterations in my life. I was thinking about tonight’s session during lunch, and how Monday becoming “Game Night” seems to make the day a little better, yet.. not.

Monday’s always seem to go fast for me. I am so crazy busy after the weekend I usually do not have time to breath until about 3pm, but anticipating play time makes the day go so very slowly.

I just wanted to get some thoughts out. That’s all.

Were I in school this would get a D for an ‘unfinished thought”. Meh.

The death of an NPC

My players discovered the body of one Valdher L’Kos last night during a very fun encounter. Who is Valdher you say? No one really. A name on a piece of paper. An idea. A fictitious piece of scenery they had not even actually met yet. The name had been dropped a few times as he was one of the primary Non Player Characters presented to them when they reached Dawnpoint. He is (was) the father of Zhaleen L’Kos, a retired adventuress whom they have befriended in town. It feels…. odd. His death made him somehow come alive.

This was a minor but enjoyable milestone in my campaign with new players. No one had actually died yet really. Goblins yes, and rumors of “some people died in the raid”, and a poor father from previous sessions but this one was somehow noteworthy to them. Cheat sheets were brought out and having the name on a list of “Notable people in Dawnpoint”, only to be crossed out, seemed somehow tangible to them. The reactions were distinctive. I have not seen that type of reaction since my youth.

I liked it a lot! They became even more embedded within the story I wrote specifically for them. It feels pretty good I have to admit. And long-overdue. I feel like a DM again, not an interpreter of someone else’s story, but a story-teller presenting a world to them to be experienced and remembered.

I woke with a smile. Thanks Valdher.

Resuming Play

It has been a while since we played, and while I had everything done I needed, I still spent time updating character sheets and noting equipment etcetera. It really drove home to me how much I prefer the 5E/D&DNext ruleset over Pathfinder. It really harkens back to my style of play in regards to making notes, as well as adventure design. I really miss the days of writing some lines on graph paper, and on the side writing “8 Skels, heal pot, 17gp” and that was all I needed. While this approach can be done with Pathfinder adventure design, it makes for a lot of work at the table.

Anywoot, I am looking forward to dusting off the dice and having a fun night of Goblin killing to start the week.